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Take-Two Interactive (TTWO): A look at the gaming company’s Q4 2025 performance | AlphaStreet

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Shares of Take-Two Interactive Software program, Inc. (NASDAQ: TTWO) had been down over 2% on Friday. The inventory has gained 8% over the previous three months. The corporate delivered sturdy prime line efficiency within the fourth quarter of 2025 and has supplied an encouraging outlook for the upcoming fiscal 12 months. Nevertheless, features from the discharge of its extremely anticipated Grand Theft Auto VI title won’t seem till fiscal 12 months 2027, which is a slight dampener.

This autumn numbers

Within the fourth quarter of 2025, Take-Two’s revenues elevated 13% year-over-year to $1.58 billion, with sturdy contributions from the NBA 2K, Grand Theft Auto, and Purple Lifeless Redemption franchises, in addition to Civilization VII, WWE 2K25, Toon Blast, Match Manufacturing facility!, Empires & Puzzles, and the hyper-casual cell portfolio.  

The corporate reported a lack of $21.08 per share in This autumn 2025 in comparison with $17.02 per share within the year-ago interval. The underside line was harm by impairment fees of $3.55 billion associated to goodwill and $176.3 million for acquisition-related intangible property.

Enterprise efficiency

In This autumn, Take-Two noticed web bookings improve 17% YoY to $1.58 billion, with the most important contributors being NBA 2K25, Grand Theft Auto On-line and Grand Theft Auto V, Purple Lifeless Redemption 2 and Purple Lifeless On-line, WWE 2K25, Civilization VII, Toon Blast, Match Manufacturing facility!, Empires & Puzzles, and the hyper-casual cell portfolio. Internet bookings from recurrent shopper spending elevated 14%.

TTWO benefited from sturdy efficiency in its core franchises and new releases throughout the quarter. NBA 2K25 exceeded expectations and has sold-in almost 10 million models to-date. Engagement noticed important progress with a 30% rise in Every day Lively Customers.

The Grand Theft Auto sequence maintained its momentum throughout the quarter. GTA V has sold-in over 215 million models to-date, and recurrent shopper spending grew 5% YoY. The much-anticipated launch of GTA VI, which is slated for fiscal 12 months 2027, is anticipated to take web bookings to a document stage for the corporate.

Purple Lifeless Redemption 2 noticed web bookings develop 23% YoY in This autumn. Zynga carried out properly with web bookings progress in Match Manufacturing facility and Toon Blast. It’s also seeing features from its latest launch Colour Block Jam.

In fiscal 12 months 2026, TTWO plans to launch 13 titles, together with Mafia: The Previous Nation, Borderlands 4, and the following iterations of its NBA 2K and WWE 2K franchises.

Outlook

For the primary quarter of 2026, Take-Two expects web income of $1.35-1.40 billion and loss per share of $0.78-0.65. Internet bookings are anticipated to vary between $1.25-1.30 billion, in comparison with $1.22 billion in Q1 2025.

The biggest contributions to bookings are anticipated to come back from NBA 2K, the Grand Theft Auto sequence, Toon Blast, Colour Block Jam, Match Manufacturing facility, Empires & Puzzles, Phrases With Buddies, the Purple Lifeless Redemption sequence, and Zynga Poker. Recurrent shopper spending is projected to extend by approx. 7%, assuming sturdy double-digit progress for NBA 2K, flat outcomes for cell, and a modest decline for Grand Theft Auto On-line.

For fiscal 12 months 2026, the corporate expects income of $5.95-6.05 billion and loss per share of $2.79-2.45. Internet bookings are anticipated to be $5.90-6.00 billion, representing 5% progress over fiscal 12 months 2025 on the midpoint.

The biggest contributions to bookings are anticipated from NBA 2K, the Grand Theft Auto sequence, Toon Blast, Borderlands 4, Match Manufacturing facility, Empires & Puzzles, Phrases With Buddies, the Purple Lifeless Redemption sequence, and Zynga Poker. Recurrent shopper spending is anticipated to be flat in comparison with FY2025.



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